Why they exist, how they behave in live projects, and how to manage them to avoid their inflation.
We need to understand the product before we can monetize it.
The users are something more than just numbers. We need to understand, manage, and meet their expectations.
The in-game offers are a double-edged sword, great for generating revenue in short term, but dangerous for the game economy in the long term if they are not used properly.
The players accumulating always more currency undermines the financial goals of your company. Learn how to prevent it from happening and how to deal with an inflationary scenario.
A necessary question to make before joining the trend.
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